Tuesday, 14 June 2011
Space Wolves: Troops Pt 1
One of only two choices for Space Wolves troops but boy, what an option to have. Described by many as the very best troop choice in the game, these guys have it all. With a basic loadout of bolter, bolt pistol and close combat weapon they can shoot up to 24" if they remain stationary as well as getting the +1 bonus for two close combat weapons.
Grey Hunters can take Rhinos, Razorbacks and Drop Pods as transport and when led by an Independent Character and accompanying Wolf Guard they will lay to waste quite a lot before them, as well as being tough enough to hold on to objectives when required. As with all Space Wolves their counter assault gives them an extra attack (if it goes off) whenever they are assaulted and having a Wolf Standard in there makes all 1s re-rollable for one assault phase which can make a huge amount of difference.
There is another choice for troops for the Space Wolves, the Blood Claws, who will be looked at once they are fully painted and ready for battle. Until that point all I will say is that they are a fun unit who, when everything goes right for them, will dish out a vast amount of damage.
Thanks for reading and I do hope you can place your vote as to what character you think I should look into painting as a mini break to painting up Space Wolves!
I thought I would do a guide now on how I paint the fire in my jump packs, which could be transferred across to anything which uses a jet ...
Those of you with a good memory may remember the competition I ran on this blog for one lucky person to receive this Tyranid Lictor. Unfo...
One more Possessed Marine completed for the squad, which now has two completed models! At this rate I'll have the squad nicely finishe...
Monstrous creatures need to huge, terrifying and, well, monstrous. With that particular design brief in my mind I set out to create someth...