Very nearly finished the work on the Tyranid Lictor I am currently working on and thought I would pop up a quick post as I am unsure over a couple of things and was hoping someone, somewhere would have an idea for me!
Firstly the monsters eyes - currently a deep purple. Not sure it looks right, but don't know what else would look any better.
Second thing - I have a couple of skeleton warriors spare, I am thinking of chopping them up and leaving a mess of bloody skeleton on this guys base. Do I also add copious amounts of gore to the model as well?
Here are the rest of the pictures of the current state of the Lictor:
Warhammer 40k blog for the playing of various armies and everything in between.
Saturday, 24 November 2012
Wednesday, 21 November 2012
Hiding in the Bushes...
Just a quick post to show the progress I have made with painting up the one and only Tyranid model I own - the Lictor.
As I have no intentions of starting a Tyranid force I am only painting this guy up for fun. In fact, he's been in a draw for the last year!
Once it's complete, he will be looking for a new home somewhere he can see a bit of action. Anybody interested can give me a shout through the email address in the Contact Me section.
Anyway, see below for the remaining pictures, more to follow once he is finished (hopefully in the next few days or so!)
As I have no intentions of starting a Tyranid force I am only painting this guy up for fun. In fact, he's been in a draw for the last year!
Once it's complete, he will be looking for a new home somewhere he can see a bit of action. Anybody interested can give me a shout through the email address in the Contact Me section.
Anyway, see below for the remaining pictures, more to follow once he is finished (hopefully in the next few days or so!)
Monday, 19 November 2012
Astorath the Grim - Redeemer of the Lost
As any regular visitors will have noticed, I have currently done a series of posts on how I paint various aspects of my models, including faces, scrollwork, jump pack flames and power weapons and that it was from the same model that each of these were taken - Astorath the Grim, Redeemer of the Lost for the Blood Angels.
Now all those tutorials are complete, the model itself is also complete as well. In fact he even got used against me today (killed my Chaos Lord, got killed by my Daemon Prince).
Anyway, I loved painting this guy, even though the metal version that he is really did not like staying upright on that tiny 25mm base!
Enjoy the rest of the pictures folks, here they are:
Now all those tutorials are complete, the model itself is also complete as well. In fact he even got used against me today (killed my Chaos Lord, got killed by my Daemon Prince).
Anyway, I loved painting this guy, even though the metal version that he is really did not like staying upright on that tiny 25mm base!
Enjoy the rest of the pictures folks, here they are:
Sunday, 18 November 2012
How I Paint my Power Weapons
Today I am going to run through how I paint my power weapons.
Paints we will need are:
Night Blue (VGC), Magic Blue (VGC), Nuln Oil (GW), Ice Blue (GW) and Skull White (GW).
Fairly straightforward process, so lets have a look at how.
Make sure the blade area of the power weapon is black before we start.
Next we put a layer of Night Blue over the whole blade.
Using the Nuln Oil wash over the entire face of the blade.
We will then create a lightning pattern on the blade with the Night Blue, going over this pattern again with a 1:1 mix of Night Blue and Magic Blue.
Over the above pattern we go with a pure Magic Blue layer, keeping inside the previous layers and starting to lighten up the edges of the weapon.
Again we are going inside what we have previously done, this time with pure Ice Blue, focussing on the edges especially.
Pure Skull White next, kept to random bright spots on the weapon face and along the edges. It is possible to leave it at this stage if you are happy with it.
The final step for me was to add a glaze of 3:1 water to Skull White over the entire blade to give it a kind of haze. With this dry, the weapon is complete to go about hacking up your 40k opponents.
Paints we will need are:
Night Blue (VGC), Magic Blue (VGC), Nuln Oil (GW), Ice Blue (GW) and Skull White (GW).
Fairly straightforward process, so lets have a look at how.
Make sure the blade area of the power weapon is black before we start.
Next we put a layer of Night Blue over the whole blade.
Using the Nuln Oil wash over the entire face of the blade.
We will then create a lightning pattern on the blade with the Night Blue, going over this pattern again with a 1:1 mix of Night Blue and Magic Blue.
Over the above pattern we go with a pure Magic Blue layer, keeping inside the previous layers and starting to lighten up the edges of the weapon.
Again we are going inside what we have previously done, this time with pure Ice Blue, focussing on the edges especially.
Pure Skull White next, kept to random bright spots on the weapon face and along the edges. It is possible to leave it at this stage if you are happy with it.
The final step for me was to add a glaze of 3:1 water to Skull White over the entire blade to give it a kind of haze. With this dry, the weapon is complete to go about hacking up your 40k opponents.
Saturday, 17 November 2012
How I Paint my Jump Pack Fire
I thought I would do a guide now on how I paint the fire in my jump packs, which could be transferred across to anything which uses a jet propulsion/engine type set up.
Firstly, we need to get our paints together. The picture shows what we need - Night Blue (VGC), Magic Blue (VGC), Ice Blue (GW), Fenrisian Blue (GW), Skull White (GW) and Drakenhof Nightshade (GW). With all that we can get cracking.
Taking your model, the jet area should already be painted in your general metal colour. Here I have used a mix of Leadbelcher Metal and Black, washed with Nuln Oil.
Using the Night Blue, paint all areas of the jet area, make sure you have covered all the metal that was showing there before.
Use the Magic Blue, keeping it inside the previous layer.
That's right, you are getting the idea now. Fenrisian Grey inside the previous layer.
A final spot of pure Skull White inside the previous layer. If you are happy enough with the finish at this stage you can leave it as it is, but I took it one last step just to tie things together a little more.
Wash the whole areas of the jets with Drakenhof Nightshade to finish off and you are all done. As another extra you could also think of drybrushing around the area of the jets with Scorched Brown (Rhinox Hide with the new paints) and Black to add in the heat effect the pack would be having on the pack.
Firstly, we need to get our paints together. The picture shows what we need - Night Blue (VGC), Magic Blue (VGC), Ice Blue (GW), Fenrisian Blue (GW), Skull White (GW) and Drakenhof Nightshade (GW). With all that we can get cracking.
Taking your model, the jet area should already be painted in your general metal colour. Here I have used a mix of Leadbelcher Metal and Black, washed with Nuln Oil.
Using the Night Blue, paint all areas of the jet area, make sure you have covered all the metal that was showing there before.
Use the Magic Blue, keeping it inside the previous layer.
That's right, you are getting the idea now. Fenrisian Grey inside the previous layer.
A final spot of pure Skull White inside the previous layer. If you are happy enough with the finish at this stage you can leave it as it is, but I took it one last step just to tie things together a little more.
Wash the whole areas of the jets with Drakenhof Nightshade to finish off and you are all done. As another extra you could also think of drybrushing around the area of the jets with Scorched Brown (Rhinox Hide with the new paints) and Black to add in the heat effect the pack would be having on the pack.
Labels:
Jump Pack Fire,
Painting,
Tutorial
Your Help Is Needed!
I am looking for help from anyone reading this blog as to what model I should get on with painting next.
The three choices are - Interrogator-Chaplain Seraphicus, Tyranid Lictor or the Chaos Lord of my Emperor's Children.
Only one of these is for one of my current armies, the Dark Angel and Tyranid I just want to paint as I really like the models.
So, my question is, which one would you paint if you had the choice? Please vote either through commenting or the poll to the right of the post. Thanks to everyone who helps out.
The three choices are - Interrogator-Chaplain Seraphicus, Tyranid Lictor or the Chaos Lord of my Emperor's Children.
Only one of these is for one of my current armies, the Dark Angel and Tyranid I just want to paint as I really like the models.
So, my question is, which one would you paint if you had the choice? Please vote either through commenting or the poll to the right of the post. Thanks to everyone who helps out.
Wednesday, 14 November 2012
How I Paint my Scrollwork.
Back again today for a quick tutorial on how I paint my scrollwork. No one has asked for this, but this is more of a general note to remind myself how to do it in the future!
For this we will need:
Rhinox Hide (or Charred Brown in VGC)
Bleached Bone
Chaos Black
Agrax Earthshade
To start with paint the scroll with the Rhinox Hide, making sure you get a nice, solid, smooth covering.
Using the Bleached Bone, paint the scrollwork, taking care not to fill in any rips or tears along the edges of the scrolls. This may take a couple of layers to get a nice, solid coat, but keep those layers thin and apply as many as you feel it takes.
With the Chaos Black add random lines/squiggles/dots/squares (you get the picture) to the scroll.
Agrax Earthshade is up next. Using it we wash down the whole of the scroll to give it a dirty/aged look. Make sure you apply wash to all surfaces of the scroll and works its way to all the little rips and tears.
Back to the Bleached Bone now, and using it to highlight all the raised/prominent areas and to highlight around the rips in the scrolls/oath paper. And that is how I do my scrollwork and oath papers.
For this we will need:
Rhinox Hide (or Charred Brown in VGC)
Bleached Bone
Chaos Black
Agrax Earthshade
To start with paint the scroll with the Rhinox Hide, making sure you get a nice, solid, smooth covering.
Using the Bleached Bone, paint the scrollwork, taking care not to fill in any rips or tears along the edges of the scrolls. This may take a couple of layers to get a nice, solid coat, but keep those layers thin and apply as many as you feel it takes.
With the Chaos Black add random lines/squiggles/dots/squares (you get the picture) to the scroll.
Agrax Earthshade is up next. Using it we wash down the whole of the scroll to give it a dirty/aged look. Make sure you apply wash to all surfaces of the scroll and works its way to all the little rips and tears.
Back to the Bleached Bone now, and using it to highlight all the raised/prominent areas and to highlight around the rips in the scrolls/oath paper. And that is how I do my scrollwork and oath papers.
Labels:
Painting,
Scrollwork,
Tutorial
Tuesday, 13 November 2012
How I Paint my Pink Armour.
As I was asked about the armour I painted on the Helbrute of my previous post, I thought I would get down and put up a quick tutorial on how I did it.
It is hopefully very straightforward and all you need is:
Screamer Pink
Squid Pink (Emperor's Children in the new paints)
Carroburg Crimson.
With these paints amassed it is time to sit down with the model and get some painting done.
First we paint all the areas we want to be pink with Screamer Pink. Try to get a good, solid smooth coat for the base layer.
Next we take the Squid Pink and paint all those areas again, leaving a very small gap between the armour and the trim still showing the Screamer Pink. For my liking, this is too pink, so on to the next step.
Using the Carroburg Crimson, wash over all the armour plates and allow the model to dry. Sometimes I would be happy to leave it there, or see how it looked once the rest of the model was painted, but I took another couple of steps...
Using Squid Pink again, add in highlights on the raised and prominent areas.
Using the Carroburg Crimson, add a light wash around the edges along the trim of the armour and it is all done.
It is hopefully very straightforward and all you need is:
Screamer Pink
Squid Pink (Emperor's Children in the new paints)
Carroburg Crimson.
With these paints amassed it is time to sit down with the model and get some painting done.
First we paint all the areas we want to be pink with Screamer Pink. Try to get a good, solid smooth coat for the base layer.
Next we take the Squid Pink and paint all those areas again, leaving a very small gap between the armour and the trim still showing the Screamer Pink. For my liking, this is too pink, so on to the next step.
Using the Carroburg Crimson, wash over all the armour plates and allow the model to dry. Sometimes I would be happy to leave it there, or see how it looked once the rest of the model was painted, but I took another couple of steps...
Using Squid Pink again, add in highlights on the raised and prominent areas.
Using the Carroburg Crimson, add a light wash around the edges along the trim of the armour and it is all done.
Labels:
Painting,
Pink Armour,
Tutorial
Friday, 9 November 2012
Another of Those Pink Robot Machines...
With the release of Dark Vengeance and the Chaos Codex I have finally managed to get motivated and started on painting up some new Chaos stuff for the Emperors Children force.
First up is the Helbrute that can be found in the Dark Vengeance box. A true beast of a model and one I thoroughly enjoyed painting!
With this chap complete, I am moving on with finishing off Astorath the Grim, then Seraphicus and a Tyranid Lictor that I have had hanging round for ages! Then it is back on with all the remaining Chaos models from the DV box. Enjoy the rest of the pics.
First up is the Helbrute that can be found in the Dark Vengeance box. A true beast of a model and one I thoroughly enjoyed painting!
With this chap complete, I am moving on with finishing off Astorath the Grim, then Seraphicus and a Tyranid Lictor that I have had hanging round for ages! Then it is back on with all the remaining Chaos models from the DV box. Enjoy the rest of the pics.
Wednesday, 7 November 2012
Painting Faces
A few posts back I said I was looking to enter something in the Golden Demon competition in 2013. This means I have a little under a year to try and produce something I can enter, knowing I gave it my best shot.
In a series I am going to run over the next few months I am going to look at various areas within the hobby, looking in to all the tutorials out there and creating my own tutorials as I attempt to improve on the current techniques I am using to complete my models. This will cover aspects such as painting power weapons, power armour, free hand symbols, modelling and basing.
First thing to take in to consideration is the model you are painting. For instance, a Dark Eldar Wyche will have a much paler skin tone than that of an Imperial Guard Catachan Jungle Fighter. So bearing that in mind a suitable base can be applied to the face in question.
For my Space Wolf models I tend to go with a Scorched Brown (Rhinox Hide in the new paints) as a base, with a wash of Agrax Earthshade in the recesses and a mix of Dwarf Flesh and White to bring up the highlights. This is then finished off with teethand eyes being painted in white and eyes having a black pupil applied to them.
Within the 40k universe we have many a different race, different armies and all with different ways to produce their faces. Lucius (to the left) for instance was based originally in the Scorched Brown but washed with Leviathan Purple. As his face was brought out to be paler, I added another wash of the purple to all the cuts and scars on his face.
To me the faces of each model are among the most difficult aspect as it is their face that makes them what they are. If those eyes are crossed the model can end up looking like a lurching lunatic, mad and unstable. Get them right and you have a fearsome warrior, serious in the art of war.
With faces you generally have similar areas where shading is required, no matter what race you are looking at. The hairline (if applicable), around the eyes, nose, cheeks and finally both sides of the lips - in toward the teeth and then just above the chin. Of course there may be a couple more such as ears and around any studs or scars on the face. Once these areas are identified the aim is to keep as neat as possible, keep the wash within these areas and add the lighter highlights alongside these darker parts.
As for tutorials, there are a vast amount easily found all over the internet. From The Warp have a few and on the Bolter and Chainsword you can find topics such as Painting Haunted/Pale/Daemonic Faces and Flesh, Painting Human Faces and Face Painting, Step by Step.
And now, to finish off this post, I will run through a quick step by step guide of what I have tried while painting the face of Astorath the Grim.
To start with I added a couple of very thin layers of Dheneb Stone (Rakarth Flesh) to the face of Astorath, allowing each layer to dry fully before I added the next layer.
Next up I added a wash of Nuln Oil to the whole of the face, ensuring that it made its way along the hairline, mouth, eyes, nose and around the areas where the tubes connect into the side of his face.
Once the wash has dried completely I applied a further layer of Dheneb Stone around the face, ensuring it was only painted on to the more prominent areas of the face, leaving the recesses shaded.
Finally another highlight of Dheneb Stone with a very small amount of White was added as a final highlight to the most prominent areas.
And that completes the work on the flesh of the face of the Blood Angel. There is a very small amount of work to carry out on his teeth and I need to apply a fine wash of Seraphim Sepia below his head band, but I will do that when I get around to painting the head band.
As he nears completion I will put up more pictures, hopefully using an interesting tutorial I have found on painting power weapons for his axe and adapting a tutorial for the flame in his jump pack to suit the colour I want to use.
Interesting times ahead, but time in which I want to learn a lot more and really try and improve my painting neatness and accuracy. See you all again shortly!
In a series I am going to run over the next few months I am going to look at various areas within the hobby, looking in to all the tutorials out there and creating my own tutorials as I attempt to improve on the current techniques I am using to complete my models. This will cover aspects such as painting power weapons, power armour, free hand symbols, modelling and basing.
First thing to take in to consideration is the model you are painting. For instance, a Dark Eldar Wyche will have a much paler skin tone than that of an Imperial Guard Catachan Jungle Fighter. So bearing that in mind a suitable base can be applied to the face in question.
For my Space Wolf models I tend to go with a Scorched Brown (Rhinox Hide in the new paints) as a base, with a wash of Agrax Earthshade in the recesses and a mix of Dwarf Flesh and White to bring up the highlights. This is then finished off with teethand eyes being painted in white and eyes having a black pupil applied to them.
Within the 40k universe we have many a different race, different armies and all with different ways to produce their faces. Lucius (to the left) for instance was based originally in the Scorched Brown but washed with Leviathan Purple. As his face was brought out to be paler, I added another wash of the purple to all the cuts and scars on his face.
To me the faces of each model are among the most difficult aspect as it is their face that makes them what they are. If those eyes are crossed the model can end up looking like a lurching lunatic, mad and unstable. Get them right and you have a fearsome warrior, serious in the art of war.
With faces you generally have similar areas where shading is required, no matter what race you are looking at. The hairline (if applicable), around the eyes, nose, cheeks and finally both sides of the lips - in toward the teeth and then just above the chin. Of course there may be a couple more such as ears and around any studs or scars on the face. Once these areas are identified the aim is to keep as neat as possible, keep the wash within these areas and add the lighter highlights alongside these darker parts.
As for tutorials, there are a vast amount easily found all over the internet. From The Warp have a few and on the Bolter and Chainsword you can find topics such as Painting Haunted/Pale/Daemonic Faces and Flesh, Painting Human Faces and Face Painting, Step by Step.
And now, to finish off this post, I will run through a quick step by step guide of what I have tried while painting the face of Astorath the Grim.
To start with I added a couple of very thin layers of Dheneb Stone (Rakarth Flesh) to the face of Astorath, allowing each layer to dry fully before I added the next layer.
Next up I added a wash of Nuln Oil to the whole of the face, ensuring that it made its way along the hairline, mouth, eyes, nose and around the areas where the tubes connect into the side of his face.
Once the wash has dried completely I applied a further layer of Dheneb Stone around the face, ensuring it was only painted on to the more prominent areas of the face, leaving the recesses shaded.
Finally another highlight of Dheneb Stone with a very small amount of White was added as a final highlight to the most prominent areas.
And that completes the work on the flesh of the face of the Blood Angel. There is a very small amount of work to carry out on his teeth and I need to apply a fine wash of Seraphim Sepia below his head band, but I will do that when I get around to painting the head band.
As he nears completion I will put up more pictures, hopefully using an interesting tutorial I have found on painting power weapons for his axe and adapting a tutorial for the flame in his jump pack to suit the colour I want to use.
Interesting times ahead, but time in which I want to learn a lot more and really try and improve my painting neatness and accuracy. See you all again shortly!
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